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0.71.813

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@turanszkij turanszkij released this 07 Aug 16:28
· 21 commits to master since this release
  • added animation importer to Editor that directly imports multiple animations to humanoid rig
  • added animation tester for humanoid rig: easily switch animations from humanoid settings in editor
  • added multiselect support to file browser dialogs
  • improvement for MSAA transparency effect: removed dithering, unified look between instance, hairparticle and impostor fade
  • improvements to built-in character component for better control and foot placement, added shake effect
  • added limb-spacing feature for humanoid rigs: control the spacing between arms and legs (can be used to modify animations slightly)
  • added IntersectAll to scene, returns all intersections for object and colliders
  • GLTF export: animation names will be exported
  • FBX import: mixamo animations will be given custom name as they usually don't contain names, this makes it easier to identify them
  • improvements for the cmake build system (by @brakhane )
    • sym links will be used when available to link content to executable
    • added precompiled header support
    • added link time optimization
    • added support for "unity" build
    • other improvements

EDIT: updated builds with important fixes to 0.71.818