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Automatic changelog compile [ci skip]
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html/changelog.html

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@@ -73,6 +73,13 @@ <h2>/vg/station 13 Credits</h2>
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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-->
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<div class="commit sansserif">
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<h2 class="date">2025.02.18</h2>
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<h3 class="author">SECBATON-GRIFFON updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Scientist biosuits now offer some protection from slime attacks and slime feeding. (half reduction for the latter)</li>
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<li class="spellcheck">Messages from slime feeding sent to the slime and feedee are now formatted better.</li>
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<li class="spellcheck">Biosuit descriptions now spell &#34;contaminant&#34; properly.</li>
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</ul>
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<h2 class="date">2025.02.17</h2>
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<h3 class="author">Kurfursten updated:</h3>
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<ul class="changes bgimages16">
@@ -1372,35 +1379,6 @@ <h3 class="author">west3436 updated:</h3>
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<li class="bugfix">T and P-ray scanners will no longer make ash turn opaque.</li>
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<li class="tweak">The wet-dry vacuum cleaner will now clean ash and produce Carbon.</li>
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</ul>
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<h2 class="date">2024.05.18</h2>
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<h3 class="author">CrazyAmphibian updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">the TEG can now use 100% of its flow capacity instead of being limited to 33%</li>
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</ul>
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<h3 class="author">DeityLink updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Firedoor Frames now offer you to either build a directional firedoor, or a full-tile one.</li>
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<li class="bugfix">Fixed the Atmos Automation Console and the Disease Splicer computers not having moody lights.</li>
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<li class="bugfix">You can now remove police tape and barricades built over firedoors, although you need to open them first (which can be done now).</li>
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</ul>
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<h3 class="author">falcon2346 updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Added Vox sprites for several Autodrobe items</li>
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</ul>
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<h3 class="author">west3436 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Admin-spawned roulette turrets will no longer shoot meteors or blob cores.</li>
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<li class="tweak">Restored pre-existing obj w_class values.</li>
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<li class="rscadd">Bedsheets and rags will now ignite if you use a hot item on them.</li>
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<li class="tweak">Increased the chance for burning things like candles or matches to start fires.</li>
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<li class="tweak">Refactored hotspot_expose()&#39;s volume var.</li>
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<li class="bugfix">Fixed the off-putting ash visuals on turfs.</li>
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<li class="tweak">Fire spread now begins at a slower rate and ramps up as the room&#39;s temperature increases.</li>
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<li class="bugfix">Items covered in ash will now retain the ash when their states are cycled (ie a lit welder will still be ashed when unlit).</li>
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<li class="bugfix">Held things or flaming things in a container will no longer hotspot_expose and ignite the ground beneath them.</li>
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<li class="tweak">Fires on flammable liquids will now spread more rapidly.</li>
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<li class="bugfix">Unlit lighters, matches, cigarettes, and flares will no longer start fires.</li>
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</ul>
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</div>
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<!--
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Credits Section

html/changelogs/.all_changelog.yml

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@@ -1,34 +1,5 @@
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DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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---
3-
2024-05-18:
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CrazyAmphibian:
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- tweak: the TEG can now use 100% of its flow capacity instead of being limited
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to 33%
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DeityLink:
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- rscadd: Firedoor Frames now offer you to either build a directional firedoor,
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or a full-tile one.
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- bugfix: Fixed the Atmos Automation Console and the Disease Splicer computers not
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having moody lights.
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- bugfix: You can now remove police tape and barricades built over firedoors, although
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you need to open them first (which can be done now).
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falcon2346:
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- imageadd: Added Vox sprites for several Autodrobe items
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west3436:
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- bugfix: Admin-spawned roulette turrets will no longer shoot meteors or blob cores.
18-
- tweak: Restored pre-existing obj w_class values.
19-
- rscadd: Bedsheets and rags will now ignite if you use a hot item on them.
20-
- tweak: Increased the chance for burning things like candles or matches to start
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fires.
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- tweak: Refactored hotspot_expose()'s volume var.
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- bugfix: Fixed the off-putting ash visuals on turfs.
24-
- tweak: Fire spread now begins at a slower rate and ramps up as the room's temperature
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increases.
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- bugfix: Items covered in ash will now retain the ash when their states are cycled
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(ie a lit welder will still be ashed when unlit).
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- bugfix: Held things or flaming things in a container will no longer hotspot_expose
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and ignite the ground beneath them.
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- tweak: Fires on flammable liquids will now spread more rapidly.
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- bugfix: Unlit lighters, matches, cigarettes, and flares will no longer start fires.
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2024-05-19:
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west3436:
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- tweak: Reduced some lag from the burnable controller.
@@ -1383,3 +1354,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2025-02-17:
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Kurfursten:
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- bugfix: AM containment jars now properly update sprite when recharged with radiation.
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2025-02-18:
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SECBATON-GRIFFON:
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- tweak: Scientist biosuits now offer some protection from slime attacks and slime
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feeding. (half reduction for the latter)
1361+
- spellcheck: Messages from slime feeding sent to the slime and feedee are now formatted
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better.
1363+
- spellcheck: Biosuit descriptions now spell "contaminant" properly.

html/changelogs/AutoChangeLog-pr-37222.yml

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