@@ -67,12 +67,15 @@ var/list/tgui_religion_data
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var /datum /religion/religion = new path
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var /obj /item/weapon/storage/fancy/incensebox/incensebox_path = religion. preferred_incense
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var /incense_fragrance = initial(incensebox_path. fragrance)
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+ var /list /bible_style = all_bible_styles[religion. bookstyle]
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+ if (islist(bible_style))
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+ bible_style = bible_style[" icon" ]
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data_religions += list (list (
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" name" = religion. name,
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" keywords" = religion. keys,
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" deityName" = religion. deity_name,
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" bibleStyle" = religion. bookstyle,
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- " bibleStyleIcon" = all_bible_styles[religion . bookstyle] ,
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+ " bibleStyleIcon" = bible_style ,
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" bibleName" = religion. bible_name,
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" maleAdept" = religion. male_adept,
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" femaleAdept" = religion. female_adept,
@@ -82,7 +85,6 @@ var/list/tgui_religion_data
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" preferredIncense" = incense_fragrance,
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" notes" = religion. ui_notes(),
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))
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-
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var /list /data_bible_styles = data[" bibleStyles" ]
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for (var /name in all_bible_styles)
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var /icon_name = all_bible_styles[name]
@@ -1429,8 +1431,10 @@ var/list/all_bible_styles = list(
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bookstyle = " Holy Grimoire"
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/ datum / religion/ belmont/ equip_chaplain(var /mob /living/carbon/human/H )
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- H. equip_or_collect(new / obj / item/ clothing/ suit/ vamphunter, slot_w_uniform)
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- H. equip_or_collect(new / obj / item/ clothing/ head/ vamphunter, slot_shoes)
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+ H. collect_in_backpack(new / obj / item/ clothing/ suit/ vamphunter)
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+ H. collect_in_backpack(new / obj / item/ clothing/ head/ vamphunter)
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+ H. collect_in_backpack(new / obj / item/ weapon/ storage/ box/ castlevania(H))
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+ H. equip_or_collect(new / obj / item/ weapon/ reagent_containers/ food/ drinks/ bottle/ holywater/ sacredwater, slot_r_store)
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/ datum / religion/ esports
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name = " E-Sports"
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