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5 changes: 4 additions & 1 deletion code/game/area/areas.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ var/area/space_area
var/list/obj/machinery/light_switch/lightswitches = list()
var/list/obj/machinery/light/lights = list()
var/list/area_turfs
plane = ABOVE_LIGHTING_PLANE
plane = LIGHTING_PLANE
layer = MAPPING_AREA_LAYER
var/base_turf_type = null
var/shuttle_can_crush = TRUE
Expand Down Expand Up @@ -346,8 +346,10 @@ var/area/space_area
/area/proc/updateicon()
if (!areaapc)
icon_state = null
luminosity = 0
return
if ((fire || eject || party || radalert) && ((!requires_power)?(!requires_power):power_environ))//If it doesn't require power, can still activate this proc.
luminosity = 1
// Highest priority at the top.
if(radalert && !fire)
icon_state = "radiation"
Expand All @@ -364,6 +366,7 @@ var/area/space_area
else
// new lighting behaviour with obj lights
icon_state = null
luminosity = 0


/*
Expand Down
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