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Makes your action progress bars show up for targets too #37217
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Makes your action progress bars show up for targets too #37217
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i gave it the wrong label pls fix |
might be smart to allow overrides to hide for case-by-case specifics |
which ones in mind? |
nothing comes up but i foresee consequences for stealthy things |
good point, i'll see what i can cover |
On the fence about this because stuff like stealth cuffing someone and hoping they are just looking at the game instead of the text at the side is a staple tactic. It would be nice if maybe like on harm intent the bar doesn't show up for others still or something like that to still have the option. |
…)" This reverts commit 38d1837.
[content]
What this does
the do_after bars now show up for anyone the action is being applied to
Why it's good
gives them a visual reference of how long it takes someone to forcefeed you or etc
How it was tested
calling attackby on the other mob with the player as an argument with things like cuffs and food
calling strip_item_from() on the players worn jumpsuit and the other mob, with pickpocketing on and off
Changelog
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