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[content]
What this does
creates this reagant, harvested from killer tomatoes that aren't set down as well as killer tomato meat, with a base unit value of 5 plus any potency divided by 4. (so 200 potency gives 60 units) when consumed by a mob, activates a stench radius much like the carp kind, except what this one does is make every "retaliatable" type hostile mob attack the player within the radius, peaking at 6 tiles with 60 units (1 tile per 10 units) which stops when the reagent is removed from the system, for each mob made hostile this way.
Why it's good
fun botany chem
How it was tested
adding 50u of the reagent to the player around snowmen.
Changelog
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