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What this does
Changes the duration of eclipses from 8-12 minutes to 4-6 minutes. Note that typically the alert for a prolonged eclipse caused by a cultist happens 3 minutes after the natural end time, so this does function as a nerf to hidden cults, reducing the time from when they're presence is announced following an eclipse to 7-9 minutes down from 11-15 minutes.
Why it's good
Random event eclipses last, in my opinion, way, way too long. You just have to sit in the dark unable to see anything, even if you packed a flashlight, for upwards of 10 minutes and I doubt anyone thinks that's terribly fun.
How it was tested
Timed eclipse duration, clocked in at just over 4 minutes.
Changelog
[gamemode]
[qol]
[tweak]
🆑