Skip to content

Support of GLTF extension #1380

Answered by robertosfield
avilkinnick asked this question in Q&A
Discussion options

You must be logged in to vote

When I implemented the animation support in the vsgXchange::assimp plugin I handled transform nodes and skinning. I didn't look into animating material colors, and don't know if assimp itself supports it but that would be the first place to look.

If assimp doesn't support it then we are in the territory of needing a native glTF loader rather than relying upon assimp as we do now. The animation support in the VSG would also need to add support for updating materials, this should be pretty straight forward though - far less work than implementing a glTF loader.

Longer term I'd like to see a native glTF reader/writer for the VSG, glTF is well suited for being represented by the VSG. However,…

Replies: 2 comments

Comment options

You must be logged in to vote
0 replies
Answer selected by avilkinnick
Comment options

You must be logged in to vote
0 replies
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
3 participants