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Rendering Artifacts in the VSG Builder Example #1389

Answered by robertosfield
SherSpidey asked this question in Q&A
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The fact that the sample count affects the artifact suggests it's something happening with the driver/hardware side rather than the VSG.

How are you setting the sampler count? The vsgbuilder example doesn't have an option for it. Is this your own example?

To test the sampling on my Kubuntu 24.04 + Geforce 1650 system I've run vsgbuilder outputting a test.vsgt model then loading it into vsgviewer with has the --samples command line option for controlling the sample count:

vsgbuilder -o test.vsgt
vsgviewer test.vsgt --samples 2

I don't see any issues with a sample count of 2, edges look as expected.

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