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The Vulkan SDK for Windows doesn't include enough of glslang's CMake files for it to work, so it's unusable in CMake projects. That's been an ongoing issue for years (tracked across multiple tickets as they keep declaring victory and closing tickets without testing anything, but https://vulkan.lunarg.com/issue/view/6598781b5df1125b58afbb3c is the current one). Until that's resolved, you'll need to build glslang yourself, which isn't difficult or time-consuming. |
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Hello,
I've installed the latest VSG release as well LunarG SDK 1.4.313.0 on Windows 10.
When I run "cmake ." in the VSG directory I got the error : "Could not find glslang (missing glslang_DIR )".
I've :
Still get the same error when running cmake .
Any idea would really be appreciated !
Thanks
John
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