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How to create a large number of spheres with normal arrows #1526

Answered by robertosfield
keiler2018 asked this question in Q&A
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You'll want to use geometry instancing, the vsg::Builder class can be used with geometry instancing, have a look at the vsgbuilder example, when you run it with -n it'll create instances of each type of geometry shape.

vsgbuilder -n 100000

The new vsgXchange::gltf loader also supports geometry instancing. The new vsgXchange::Tiles3D loader uses it when handling .i3dm instanced files.

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