Skip to content

Commit 0433956

Browse files
author
uhu
committed
docs: update
1 parent 69a4e86 commit 0433956

File tree

5 files changed

+2
-110
lines changed

5 files changed

+2
-110
lines changed

Design/HowToDebug.md

Lines changed: 0 additions & 94 deletions
This file was deleted.

Design/OptimizationPerformence.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -85,7 +85,7 @@ Unity WebGL环境的lua不支持JIT,因此需要避免用于重度逻辑。可
8585

8686
<img src='../image/optimizationperformence2.png' width="800"/>
8787

88-
如需设置iOS的设备分辨率可以在【导出面板-更多配置项-Project Conf】中修改配置 IOS Device Pixel Ratio 为 2:
88+
如需设置iOS的设备分辨率可以在【导出面板-更多配置项-Project Conf】中修改配置 `IOS Device Pixel Ratio` 为 2:
8989

9090
<img src='../image/IOSDevicePixelRatio.png' width="200"/>
9191

Design/SupportedPlatform.md

Lines changed: 0 additions & 13 deletions
This file was deleted.

Design/Update.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@
1818

1919
<img src="../image/update-dialog.png" width="320"/>
2020

21-
转换插件有提供配置来自动使用这项能力,通过勾选`MiniGameConfig.asset`中的`needCheckUpdate`
21+
转换插件有提供配置来自动使用这项能力,通过勾选【导出面板-更多配置项-Project Conf】中的配置`needCheckUpdate`
2222

2323
> 缺点:由于重启后,可能涉及资源下载,可能导致用户流失。
2424

Design/javascriptExt.md

Lines changed: 0 additions & 1 deletion
This file was deleted.

0 commit comments

Comments
 (0)