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Description
Just changing target vertex count to higher result that is close to original mesh to achieve a new retopology with high details.
It freezes on Graph Coloring process and its stuck forever. Needs to be restarted.
example:
original mesh 1mil vertex count
new requested 750k vertex count > freeze
Sometimes it freeze even its less vertex count. Is it possible to skip Graph coloring and can you optimize it better?
vidit98
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